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Automation the car tycoon game update
Automation the car tycoon game update




  1. #Automation the car tycoon game update update
  2. #Automation the car tycoon game update code
  3. #Automation the car tycoon game update mac

#Automation the car tycoon game update update

Available for Preorder at Post news RSS Update News: Turbos and Diagnostics More of an update on where we're at with Turbos and a preview of a snazzy new engine diagnostic tool. Design your own engines and cars in detail. Run 'steamapps\common\Automation\Automation Launcher Steam. Manage your car company in this Tycoon game for car enthusiasts. Copy content of the folder 'Pill' to the games directory (path: steamapps\common\Automation ) with replace 3. This is not really a question as just some long-shot requests: different front/rear wheel sizes, being able to move the engine (or at least assign a different value to simulate this) to balance the vehicle better, anti-lag systems for turbos, splitting up damping between fast and slow rebound. Unzip the game to any place on your hard drive 2. What kind of markets would we be seeing in the expanded version of this table? Offroad-sport? Compact-Utility?ĥ. Will Air-Air and Air-Water intercoolers return with the FI revamp?Ĥ. What are the values for Spring frequency and damping? Is it measured in N-m, lbs-ft or dynes?ģ.

#Automation the car tycoon game update code

Will caster/toe modification be added (I understand the complexities of implementing this, given that it would likely require significant modification to whatever aspect of the game code governs handling characteristics, but, if feasible, would be great!)Ģ. I am absolutely loving the game but I just have a few questions if that is alright:ġ. Will you be able to design car interiors? Will you add “car body X” or “fixture Y”?ġ7. A single turbo option for V-configurations will most likely also be included. That could include the addition of Quad-, Sequential- and Twin-Scroll Turbos, as well as Roots-, Centrifugal- and Screw Superchargers. If buy now, do I get the finished game?ġ6. We plan on revamping the forced induction options available in Automation after we're mostly done with the tycoon part of the game.

automation the car tycoon game update

What if you run out of money / get hit by a bus?ġ4.

#Automation the car tycoon game update mac

Will Automation be on Mac / Linux / Mobile / Console?ġ3. 12k+ RPM rev limit, higher Octane fuels?ġ2. Hemis, sidevalve, and flathead engines?ġ0. Superchargers, more turbo options, different turbo configurations?ħ. Motorcycles, 3-wheelers, large trucks, micro-cars, busses, tractors, multi-axle, tracked vehicles?Ħ. W-Engines, VR-Engines, custom bank angles, and firing order?ĥ. Which engine configurations will be in the core game, DLC?Ĥ. Diesels, Wankels, 2-Strokes, Hybrids, and Electrics?ģ. We all hope you're enjoying the game and the whole dev team wishes you happy holidays.Frequently Asked QuestionsWe get asked dozens of the same questions every day, so here is a list of all the answers to the most common ones.Ģ. There are tons of cool things to share with you regarding the next milestone versions, but we'll wait with that till after a bit of a break from it all. This has been another big as well as challenging year for Automation's development.

  • Adjusted steps of various tuning menu sliders.
  • Made frontal area adjustable in the tuning menu.
  • Disabled self-ignition on engines due to inconsistent behavior.
  • Potentially fixed cars getting oil starvation on spawn.
  • Fixed "engine is off" warning at idle RPM.
  • Fixed crash caused by long descriptions (long descriptions will be trimmed).
  • Updated digital screens to make use of the new ignition system.
  • Improved locking torque converter behavior.
  • Implemented BeamNG 0.27 electric motor parameters.
  • Allowing double clicking on model / family in list view to edit project.
  • Updated various outdated campaign texts.
  • Fixed lua error in specific situation regarding PUs of the selected intake.
  • Fixed inline fuel system intakes not hiding when fuel system is set to hidden.
  • It is you who designs everything from the very core that is the engine, over the chassis, to the suspension and the cars looks.
  • Fixed UI alignment issue when there are 3 production flags Automation is a car company tycoon game in which you design and build cars from scratch.
  • Fixed situation getting NaN forecast results which even reloading didn't fix.
  • This page needs updating, some cars have been removed and many added.
  • Fixed FMOD log spam, now only logging a specific error once Does anyone else play this Its my most played game on steam.
  • A multitude of tutorial missions, videos, and descriptive texts help car novices become experts. These components are naturally strung together by the game’s goals, made to be user-friendly and intuitive to use.
  • Fixed Lua error when switching fuel octane to one that isn't available in campaign Automation is comprised of three major game components - the Engine Designer, the Car Designer and the Company Manager.
  • Fixed UI showing engine factory as needing staff without any factory change.
  • automation the car tycoon game update

  • Fixed pushrod rear suspension not showing in the parts list.
  • automation the car tycoon game update

  • Fixed required-to-operate factory staff not pushing factory construction time earlier.
  • automation the car tycoon game update

    Fixed new factory build times being incorrectly calculated and issue with factory tooltip.Fixed having to pay for existing starting factories.Fixed company valuation being off after designing first car.Fixed having to pay taxes for loan income.






    Automation the car tycoon game update